Part 1. Four tools to start with -- Web access, laptops, and mobile devices -- Webquests -- Blogs -- Wikis -- Part 2. Tools for student engagement and empowerment -- Cloud computing -- The flipped classroom and Khan academy -- Wiffiti -- Jing -- Gaming, ARGs and virtual workd instruction -- Diigo -- Part 3. Tech tools for student creation and collaboration -- Glogs -- Podcasts -- Scribd -- Comic life -- Google apps -- Vokis, avatars, and animation! -- Vlogs -- Animoto -- Part 4. Tools for social learning and networking -- Facebook -- Twitter -- Part 5. Teaching revolution and a brave new world for the 21st century.