Introduction -- An imaginary voyage to the past: steampunk origins in Victorian imagination and innovation -- Clanking metal men, Baroque airships, and clockwork worlds -- The fiction, illustrated narratives, and story behind the stories -- From Forevertron to the Raygun rocketship and beyond: art, "making," craftsmanship, and aesthetic legitimacy -- Hair stays, goggles, corsets, clockwork guitars, and imaginary airships: -- Fashion, accessories, music, and the steampunk subculture -- Magic lanterns, robot armies, giant tuning forks, and perambulating castles: steampunk movies and television -- The future of steampunk: will clockwork gears, mechanical corsets, and dirigibles be enough?.