Having escaped death and slavery in Plenimar, Seregil and Alec want nothing more than to go back to their nightrunning life in Rhíminee. Instead they find themselves saddled with Sebrahn, a strange, alchemically created creature--the prophesied 'child of no woman.' Its moon-white skin and frightening powers make it a danger to all whom Seregil and Alec come into contact with, leaving them no choice but to learn more about Sebrahn's true nature. But what then? With the help of old friends and Seregil's clan, the pair sets out to discover the truth about this living homunculus.
Having escaped death and slavery in Plenimar, Seregil and Alec want nothing more than to go back to their nightrunning life in Rhíminee. Instead they find themselves saddled with Sebrahn, a strange, alchemically created creature--the prophesied 'child of no woman.' Its moon-white skin and frightening powers make it a danger to all whom Seregil and Alec come into contact with, leaving them no choice but to learn more about Sebrahn's true nature. But what then? With the help of old friends and Seregil's clan, the pair sets out to discover the truth about this living homunculus.