16-and-a-Half Blocks / Follow the Leader
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16-and-a-Half Blocks / Follow the Leader
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Evil Sculptor approaches the Mobile Unit and offers to give them top-secret villain info. The team must bring him 16-and-a-half blocks away to meet The Big O at a safe house! Then, the Mobile Unit uses the tip from Evil Sculptor to go undercover as villains to catch the leader of the Villain Network. Learning goals: Mapping / Deductive reasoning
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